I don’t get most gamers despite being one myself. Here we have a very faithful, incredibly solid adaptation of a great game, and fans have been criticising it for that very reason, it’s faithful. I’m willing to bet that if it wasn’t faithful, fans would have criticised it for that too. Can’t change it, can’t keep it the same, apparently they’re impossible to please.
And honestly, isn’t the point of an adaptation to be able to experience a story told through a different manner? You can’t claim it’s bad because you know what’s going to happen with the plot (something I’ve honestly seen lots of people do), that’s just being plain unreasonable.
Anyway, back to actually talking about episode 2…
We open again with Igor and Margaret in the Velvet Room, telling Narukami about how his persona ability is a wild card and differs from that of everyone else’s (part of a gameplay mechanic allowing players to use multiple personas, whereas everyone else can only use one), he then tells him that he’s very excited to see what develops from this.
Cue awesome OP, which I honestly prefer to the OP from the game, music and all. Then we see Teddie letting our protagonists out of the TV world and back into the real world, where it’s later revealed that Saki Konishi, the girl Yosuke has a crush on, has been murdered.
After coming to the conclusion that the people who appear on the Midnight Channel are being murdered, Yosuke and Narukami go back into the TV world to investigate, where Teddie tells them that someone has been throwing people into the TV. Searching for leads into Konishi’s death, Yosuke is confronted with his shadow self, which represents the parts of him that he keeps hidden from the world. Refusing to accept the shadow as part of himself, the shadow Yosuke attacks them (this whole scene was awesome visually).
After defeating the shadow, and accepting it as a part of who he is, Yosuke becomes able to use Persona just like Narukami, and they decide to solve the mystery behind the murders and find the culprit. After the ok ED (which reminded me of Persona 3’s battle music in the beginning, but was sadly far slower and less rap-tastic) we see a news report where Yukiko is being interviewed, and later, another person is shown on the Midnight channel…
Like I said, the adaptation is very faithful to the game, which I love. (Especially after Persona: Trinity Soul, which was basically an adaptation in name only) I’d like future game-to-anime adaptations to take cues from what Persona 4 is doing, as it’s currently the best game adaptation I’ve ever watched. (if anyone actually knows of good game-to-anime adaptations, please let me know in the comments) The only changes that have been made have been subtle and generally worked in the show’s favour, like with a greater focus on Yosuke’s emotions after Konishi’s death, and the visual technique employed during the confrontation with the shadow. I’m looking forward to the show each week, because it’s an awesome show, whether I know the plot or not.